Free game assets, no strings attached.
We’ve created thousands of sprites, 3D models and sound effects which you can use in your projects. The generous public domain license allows any kind of use, even commercial!
Monthly Archives: September 2020
OpenGameArt.org
CC0Textures
https://cc0textures.com/ – Public domain PBR textures. No sign-up. No restrictions.
Texture Haven
https://texturehaven.com/ – All textures are licensed as CC0 and can be downloaded instantly, giving you complete freedom.
Tips for Making Tutorials
The following video has some good points to remember when making a tutorial. it is the kind of stuff I prefer, Quick & to the point, which also applies to the classroom. So onwards …
Points for making tutorials
- Remember the 3 rules of Youtube
- Title & Thumbnail get people to click
- First 5 second, to hook people (get them to watch)
- The rest of the video get them to comeback
- The title os the video should be quick and to the point
- How to do <x> with <Y software> in <Z> minutes
- Video Thumbnail is directly related to the content of the video.
- It should be the final product, not a random Photoshop image. Use High-quality free assets in the project for better polish.
- Include the software’s icon in the thumbnail, just not in the bottom right, because of Youtube’s timestamp
- Use the first 5 seconds for useful information and to cut to the chase.
- “Links to all the assets/resources are in the description.“
- All links in the description
- Make them free and easy to access on a common public website. This way they will be available “forever” (or a long time).
- Have a link to the final version of the project
- Code/Software: github.com
- Text Assets: https://pastebin.com/
- Audio Assets: ???? freesound.org
- Video Assets: ???? www.youtube.com
- The video itself
- Clear through each step of the tutorial, until done.
- Practice a few times for smoother delivery and reduce editing
- Target to your audience: ie noobs vs XPerienced, etc.
- Wrap-up. Now it’s done, some self-promotion…
- Support me via short courses, Patreon, etc. “Links in the Description”
- Feed the algorithm with Like, Subscribe, & Bell.